Peter Alastair Culp III
From Bucheon DND
Peter Alastair Culp III
Human Male - Novice ( 0 xp)
Vaguely handsome in the forgettable sort of way. Medium-length sandy blond hair. Came from a wealthy but emotionally distant family. Addicted to *charisma-enhancing drug.* Had a natural ability for psionics, and removed most of his unnecessary organs to make room for the machinery to enhance these abilities. A natural showman, his usefulness lies in projecting his thoughts onto the environment. He emanates style and pomp, and is always wearing an immaculately tailored suit. Sociopathic and mentally unstable, he's loyal to Lockheed Martin (and therefore the group) because of the amount they pay him.
Attributes:
Agility d4
Smarts d10
Spirit d8
Strength d4
Vigor d4
Pace: 6
Parry: 2
Sanity: 6
Toughness: 4
Skills:
Persuasion d10
Psionics d12
Streetwise d10
Edges:
Arcane Background
Mentalist
Noble
Hindrances:
Anemic (Minor)
Habit (Major) **Charisma Drug**
Vengeful (Minor)
Arcane Background: Psionics
Power Points: 10
Powers:
Psionic Invasion (Mind Reading, Other)
Illusion (Confusion, Other)
Blur (Deflection, Other)
Gear:
Desert Eagle (.50) (15/30/60, ROF 1, 2d8, AP 1)
Kevlar Vest (Armor +2/+4)
Bangstick (3d6)
Switchblade (Str+d4)
Formal Clothing
Handcuffs (Manacles)
Lighter
Bullets- Large x28
Shot (w/powder) x20
Current Load: Loaded (-1) @ 21.26 lbs