Mirekal

From Bucheon DND

Mirekal is a juxtaposed nation in the world. It is the youngest nation but also the strongest. It is the most religious but often called the most democratic. It has the strongest upper class but its art is firmly created for and by peasants. Before the spell plague it was an imperialist nation trampling nations with its culture and its army. These days its a shell of its former self but its one of the few places to not fall into chaos after the spell plague. The sacrifice of light was a ritual in which many clerics of Mirekal sacrificed themselves making what is called the Soul barrier around the country. It is an invisible barrier that blocked the spell plague that destroyed the planet and aged the sun. Dead bodies must be given proper burials.


Major Cities[edit | edit source]

Liberty[edit | edit source]

Founded by the first travellers from Arf the city is the biggest city in the world. It is home to many treasures ancient and new. The town is known for its odd designs and symbols from the other world. It is run by an elaborate democratic system with 3 branches Judgment, Body, and Inspiration. Wizardry and witch craft are banned. The town has a very strong caste system.

Gastonia[edit | edit source]

The third largest city in the region. It is known for its scoundrels and its rejection of the church. Forming churches are banned and Clerics are not welcome. It is ruled by a congress that is elected via fraudulent bi-yearly elections. It is seen as a terrible place by Liberty

Lumbridge[edit | edit source]

Second largest city in the region. Considered a military breeding ground. The city is full of kind people who are tough and rumble. The people were better suited to a farmer’s life but formed the city as a means of protections against barbarians. Also the city of merchants, having the best port in the country. Ran by an elected Mayor.

The Arsonist’s Planes[edit | edit source]

A ruined village that was burned down. No structure could be built there for 1000 years without being burned to rubble. No one remembers why but now it’s a plane where Orcs and Goblinoids gather in large numbers to prevent the cities from marching on their smaller bands.

Steel Halls[edit | edit source]

An old dwarven city where tunnels once were often lined with natural veins of mithral as thick as an arm. Now it is a place where the dwavres have gathered to pray to their Old gods. Most predict war with Liberty in the near future so the dwarves are doing what dwarves do best….building a bunker